I'm currently working on a personal game project in Unity as a solo developer, but cannot disclose details yet (Space Opera Projectile is NOT related to this game). Please feel free to reach out for a demo if interested!
Space Opera Projectile. An example of VFX made in Unity, using Blender for modelling and C# for controlling shots.
Particle Additive Shader
Particle AB Shader
Particle Scroll Additive Shader
Particle Scroll AB Shader
Textures used for the projectile itself as well as post processing color correction (LDR)